Slimebeast said:
Ahhh... could you elaborate on that jab? I hate cinematic games too, at least those who hold your hand. I really hope Bioshock Infinity isn't such a game. |
Sure - I played the game on PC and here is my real-quick assessment.
It's extremely linear and extremely cinematic. Lots of people like that and I get that. But linear cinematic games make me feel like I'm just watching and not doing. I play video games to experience. Not to watch. Now, it was a beautiful game. But I value gameplay in my games and this one was just a room-to-room shoot-em-up with a four hour story painted on it.
It was a beautiful game though and had a high production value - the heroine was likeable - I think that might be what hooked a lot of people.
Games can and should tell stories and share ideas through their mechanics. This is the intrinsic element of the medium and this is how experiences should be crafted in video games. No company does this as well as Nintendo and their echoes from the past.
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