Carl2291 said:
Firstly, it doesnt matter how many there is per console. The post from Mr Khan than I quoted talked about how each game from a franchise was hard to compare to the previous. From "Metroid > Metroid 2 > Prime > Prime Hunters > Other M". There is a clear difference between each game. Its totally different in aesthetics and gameplay. This is about fresh experiences. Its about new IP. 2D Mario is currently in the exact same fleet as Call of Duty, the only difference is Call of Duty sets sail every Year instead of every few Years . Its popular and people love the formula, but its very samey with every release. Look at the differences between 64, Sunshine and Galaxy. Look at the differences between NSMB, NSMB Wii, NSMB 2 and NSMB U. |
You're right.

Games can and should tell stories and share ideas through their mechanics. This is the intrinsic element of the medium and this is how experiences should be crafted in video games. No company does this as well as Nintendo and their echoes from the past.
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