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The big games of 2013 so far would tell a mixed story: Tomb Raider's Uncharted counter-cloning, God of War Ascension and Gears of War Judgment both being impacted by franchise fatigue, then on the flipside you have BioShock Infinite and Fire Emblem: Awakening, neither of which are "original" IPs, but both of whom try to stretch their wings and do different things in other ways. Same goes for Revengeance, not an original idea, but a good new spin on things.



Monster Hunter: pissing me off since 2010.