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ShroudedDarkness said:
I'm finding it hard to follow Capcom's line of thought on this one.

-They rebooted after Devil May Cry 4 because "we saw other action games getting 4 to 5 million sales". Nevermind the idiocy of this statement as a Third Person Shooter Action title, or action games of the like, are mainstream while Hack n' Slash action titles are niche besides God of War. This is what they stated and why they wanted to go "Western".


-Despite having to lower their shipment expectations twice, they claim "solid sales" when they shipped 850,000 less than they originally planned for and sold less than a million retail.

-This is also despite the fact that it is currently the lowest selling Devil May Cry title, despite having the largest marketing push and the most publicity. Even if it has the best legs in the world, it won't come close to matching Devil May Cry or Devil May Cry 4 and will have difficulty passing Devil May Cry 2.


Was it really THAT cheap to make with Ninja Theory and THAT expensive to make internally? Damn, seems like Ninja Theory got boned if they made the game for THAT cheap, so cheap that it's to the point it can under ship by 850,000 and under sell by over 900,000 and still make a good profit.

 

Your forgetting one important detail. It dosen't matter how much DmC cost to make or how much it made. If Capcom didn't outsource DmC, they would not have been able to develop Dragon's Dogma.

Without DmC Dragon's Dogma could not exist. It will be worth more to Capcom than DMC5 could have been. Especailly since RPGs have a much bigger market than DMC. If Capcom get the next one right they could even get sales on par with Dark Souls, or maybe more, since Dragon's Dogma has broader appeal. Either way they have a new successful franchise that would not exist without DmC.

Your point about third person action games, also misses two big games Capcom could be reffering to; Assassin's Creed and Batman Arkham Asylum. It seems to me those are the types of games Capcom were thinking about.

If you have information on Capcom's marketing budgets et al that might be useful. Since I haven't seen anything saying DmC was more expensive to market than say DMC1 or DMC4.

In terms of sales data. Vgchartz is unclear on the matter since DMC1 is listed at 2.9 mil sales, where as Capcom have said DMC1 sold 2.5 mil copies. Whatever the case, I'm not sure what the exact sales of DmC are, since we don't know if Capcom have tracked PC, Xbox Live, PSN or Steam sales in their 1.15 mil copies.

At the moment Capcom have listed DmC as 1.15 mil sales as of March 31st or April 1st. Unfortunately I can't regard your opinion as more credible than Capcom's own fiscal reports.

The other thing you have to consider is whether DMC4 damaged the series. If you look at something like FF13-2, it sold less than half the copies of FF13. I expect FF13-3 will sell even less copies. There are various reasons for that. However the simple question that needs to asked is why FF13-2 sold less than half the copies of its predecessor? In the case of DMC4 I think that game did damage the series for various reasons.