KHlover said:
JayWood2010 said:
KHlover said:
JayWood2010 said:
Carl2291 said:
JayWood2010 said:
Carl2291 said:
JayWood2010 said:
melbye said: I don't think it would have that big of a deal if EA hadn't come out on Nintendo's stage E3 2011 and talked about how awesome the WiiU was and this was the beginning of an unprecedented partnership between EA and Nintendo |
So do you think from a business stand point it is worth making games for a console that has 3m units in the wild and EA games just dont well well in the 1st place on nintendo consoles? How does it make sense from a business standpoint releasing games yet on them. It is up to Nintendo to give them a reason to and they havent.
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Youre doing this wrong.
How many units have PS4 / Nextbox sold? How many games will EA currently have in development for said consoles?
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Difference is, EA's biggest franchises sell well on MSFT/Sony consoles. On nintendo consoles they sell next to nothing.
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Where is the proof? Give me names, games, numbers.
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Fine. Do you really think me (Jay) would make a controversial thread without having some kind of backup? Keep in mind the Wii has also outsold the X360/PS3
Madden
X360 - 18m PS3 - 12m Wii - 4m
FiFA
X360 - 21m PS3 - 28m Wii - FiFa - 5m
Need for Speed
X360 - 13m PS3 - 14m Wii - 4m
This list goes on and on.
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How much profit did each version rake in? The half-assed Wii versions were much cheaper to develop, so they could have raked in as much profit as the HD versions...
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Considering the Wii has 100m units and can only sell as little as each game did that isnt saying much for a console that has 3m units in the wild.
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I fail to see how this post relates to my previous question. DO you have any profit numbers showing the HD versions actually made EA more money in the end?
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Considering the X360 version of madden averaged 2.22m for each game and a game that uses the same engine every year while the wii version averaged 630k I think it is pretty safe to say that HD madden is profiting much more on the HD twins.