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CGI-Quality said:
dahuman said:
CGI-Quality said:
I am really impressed that this is all PS4. I was really leaning towards PC when I initially thought of the idea for this thread!


I didn't :P not impressed by the graphics at this point but more behind the ideas of the game itself anyways.

The shots are snit-aliased to a degree that I'm not sure a console, even the PS4, will pull off just yet. However, given that they're probably doctored a little, it makes sense. 

I'm curious - what don't you like about the look of it?


You can get better results with MLAA type techniques given enough shader power at a cheaper cost so I'm not surprised by good AA on the PS4 with GCN type architecture behind it. Even if it's using actual MSAA type techniques, the PS4 has enough RAM and bandwidth to use it with a derferred shader engine(I assume Watch Dog runs on one) anyways.

Well, it's not that I don't like the look of it, it's more like, I don't know how to put it, something is weird about the lighting, and the main character looks boring(hopefully we can change his outfit). However I find the game mechanics very interesting.