NintendoPie said:
Nintendo are trying to target almost every demographic with the Wii U. (Casual/"Hardcore") Which won't happen, but they do have a target. We aren't talking about the Wii anymore. The Wii U is meant to be a crowd pleaser. I don't know why third parties aren't being absolute with everything they release, but they aren't. And that's not Nintendo's fault this time. (I'm talking about unfair releases, not supported titles, etc. Not the fact of "next-gen" support because I know what the reason is for a drop in that.) |
Hmm you got a point, they are trying to target both casual and hardcore but they have failed so far on both counts. Specifically when it comes to the Gamepad...its obviously a big investment but it hasnt paid off thus far and its failed to attract casuals. Also I have no idea what the plan is with the "hardcore". And by hardcore im not talking about Nintendo hardcore gamers...im talking about the people who play COD on 360/PS3 ("hardcore" lol). They havent managed to do anything here. It was always going to be tough though.
So yeah they might have a target market but thats not coming across and their current strategy is not working for them. Third parties follow these kinda things. And its up to Nintendo to get the ball rolling (whether thats through first party games or second/third party support) i mean its their platform after all. Support is not mandatory.
And also the reason why i brought up the Wii is because it is partly to blame for the lack of Third party support on the Wii U. Its all in the "Wii" brand. Its a family orientated brand more so than Nintendo itself. Its really hard to distinguish the WiiU from the Wii and disassociate all that goes with the brand name especially when the names are so damn similar. They should have gone for a brand overhaul if they really wanted to appeal to "hardcore" gamers.
And im not exactly sure which cases you are refering to about unfair releases etc. But quite honestly thats just how it goes man :/ Its unfortunate and all but yeah. If the WiiU managers to build a base of gamers who buy these kinda games then third parties will respond (they must) with better support, better ports, maybe even exclusives etc.
Its an unfortunate situation but there are precise reasons why things happened this why. But ultimately these were decisions Nintendo made.