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Runa216 said:
I'm supposed to be reviewing Soul Sacrifice, but after playing it for like five hours or so (probably less), I just can't force myself to pick it back up.

The gameplay is solid, sure, and the writing it outstanding, but I've never seen such a well made game be so un-engaging. they put so much work into the lore and backstory but then relegated it all into reading datalogs. you don't FIND these beasts, you don't hunt them down, it's just a series of battles. it's Final Fantasy XIII all over again. Why do I care about these people? What's special about your player character? why can't I move or explore or, yu know, DO anything. what's wrong with shopping for items, exploration, etc. Ragnarok Odyssey was pretty simple and straightforward, but at least that had a PATH that CULMINATED in a boss fight or something. This is just "select a scene from a menu, be dropped into the middle of the fight, and good luck!"

That is not fun.

Collecting spells for sacrifice can be fun, yes, and accumulating things to combine and improve is good, and upgrading one's character is fine, but as mentioned, I've never seen a game so well made be so unengaging...aside from Final Fantasy XIII, and you all know what I felt about that game.

you could always lie and say that its awesome! lol! j/k. anyways, how ya doing? nice to see that I'm not alone in disliking SS. Its a great game, I just dont like it. Probably the best way to review it is to put yourself in the shoes of those who like the game so you can see the pluses, then just go wild with how you feel about the game for the cons and give a score base on the overall feel of the game and dont take how you feel about it into consideration.

This way, you give the score the game deserves and at the same time you get to say how you really feal about the game without getting ripped to pieces.