You have to love the audacity of some to suggest that the quality of the games was the real issue. As if those games had been much better. They would have had incredible sales on the platform. Going by the recent track record of laid out for us by the Wii, and tracked by this site. There is absolutely no evidence of such a causality. Owners of the Nintendo platforms don't typically respond to the quality inherent in third party offering. They seemingly only know how to do one thing with good third party games. They treat them as if they were garbage, and totally unworthy of their money.
It is simply what Nintendo owners do when presented with quality that doesn't come out of Nintendo. Electronic Arts doing poorly on Nintendo platforms isn't a new phenomena. Last generation they didn't have a single game that saw a sell through of more then two percent of the install base, and they averaged less then one percent. Setting aside the debate about what makes something good. Electronic Arts released seventy games for the Wii. The law of percentages tells us they should have struck gold at least a few times let alone once.
The issue really isn't quality, and it never has been. That is just a poor excuse being offered up to deflect criticism of the platform, and its audience. Which is entirely justified. It doesn't matter what Electronic Arts offered up, or how much extra work they put in. They would have got about the same result. Actually they would have probably done much worse if they put more effort in.
These numbers are just further proof of what we all know. Electronic Arts was doing abysmal on Nintendo platforms, and that is saying something given their capacity for getting the greatest amount of reward for the least work possible. I mean when the quickest and dirtiest ports can't turn a profit. Well there is nowhere else for them to go other then calling it quits.
I am starting to wonder if some Nintendo fans are trying to scapegoat Electronic Arts for the difficulties the Wii U is having post launch. Sure it hurts the platform as far as style points are concerned, but they didn't design, price, or are the ones responsible for the marketing the machine. They aren't even holding back other companies from developing games for the platform either. They just aren't throwing away their money developing for it.
If the console gets discontinued, or it becomes a barren wasteland. I hope you guys don't intend to blame Electronic Arts for that. Blame Nintendo or blame yourselves. Like some other posters have pointed out. Electronic Arts is hardly unique in their not supporting the Wii U. There are a lot of developers doing the same, and some of them aren't at all small.







