kupomogli said:
The problem with Final Fantasy 10 though is that it's just point A to B from beginning to end. You walk along literally one straight path and only divege at very rare moments, then when you get into combat, the battle system is nothing more than viewing the battlefield, seeing that the enemy is a bird, magic enemy, and a shell e nemy, so your first turn is switch characters to Wakka, one hit kill, switch to Lulu, one hit kill, and switch to any armor piercing character which at first is Auron for a one hit kill and repeat until the end of the game. Final Fantasy 10 was Squaresoft's way of making the game so obvious on what you had to do that it's practically playing itself, the same as Final Fantasy 13 with point A to B and how the game "recommends" auto battle. That being said. Final Fantasy 10 is still much better than most JRPGs released this gen. Most RPGs this gen suck, especially those crappy Compile Heart games. (...) |
Somebody else noticed it!