GTA IV - The story was dull, the characters were snoozers. But most importantly the city was so lifeless and static. In past GTA games I could play for hours just going around doing stuff. Just enjoying the world. In GTA IV, not so much. I have enjoyed Saints Row for this reason much more this gen.
Halo 3 - Loved Halo 2. For some reason I just could not get into Halo 3. Hated the maps, hated the weapons. SP was boring.
CoD MW2 - The game was phenomenal for about a month, until it became apparently how terribly broken, unbalanced, and glitchy it was.
KZ2 - Bought a PS3 for this game. Ho hum by-the-book SP campaign, terrible controls and game design in MP ruined it for me.
Twisted Metal - Sony rushed this one out knowing it was broken and as a result, the community was gone by the time they fixed it. Which was a shame because the game is awesome when it works. Just rarely works.
GT5 - One of the rare occasions for me when presentation and menus can destroy a game. I have read that its much better and super improved but I have moved on. Its not fun when the menus are so terrible and take forever to load and navigate. On the gameplay end, I didn't like how only 1/5 of the game was actually next gen.
BF3 - I loved BFBC2 and I loved BF2. But BF3 is not Battlefield, it's a bad mix of BF and CoD.
Out of all these and others I am forgetting, I guess personally the answer would be MW2, because I spent literally hundreds of hours on MW1 and World at War each.







