By using this site, you agree to our Privacy Policy and our Terms of Use. Close
walsufnir said:
Dodece said:
@fillet/Kresnik

Actually that generations console with the highest graphical prowess would probably be the 3DO. It was nothing less then a monster. Adjusted for inflation we are talking about a machine that would cost over a thousand dollars as of today. So no Sony didn't have the superior hardware, and yes the 3DO probably shared a few games with their rivals. Not that many mind you given the incredibly small install base. The company and their console were often offered up as evidence that the PS3s initial retail price wasn't sustainable in the least.

Anyway there you guys go. You don't have anything to argue about really.

 

So can you tell us please the specs for the 3d-hardware in 3do? max. amounts of polys? texture-mapping? mip-mapping? filtering? gouraud-shading?

The mips-cpu was way more powerful than arm, also higher clocked. ram is the same...

The 3DO was designed around a entirely different technical philosophy. It was built primarily as a FMV device rather then a 3D gaming device. Now personally I never understood the attraction so many had for that kind of presentation, because to me it all looked fucking hideous. That said I also understand that I was in the minority with that particular sentiment. At least at that time. The console I played at the time was a N64, and I only felt pity for FMV whores. What can I say I never understood how a near photo realistic cinematic made a game look good to so may. When the rest of the game was filled with sprites.