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RenCutypoison said:
Player2 said:
RenCutypoison said:
Player2 said:
 

There are more gameplay mechanics involved in Mario Kart than in any other racer.


Loads of gameplay mechanics doesn't mean core gameplay mechanics. There are loads of gameplay mechanics in angry birds too.

Plus, if we assume they added one gameplay mechanic per game in the serie, that would make the first game a racer in wich you can ... turn and brake. That's all.

Loads of gameplay mechanics in Angry Birds? In Angry Birds the player doesn't have plenty of room about how to face the challenges the game proposes.

Since we can look at what it's possible to do at Super Mario Kart we can stop using assumptions.

Of course there is only one way to make a perfect in angry birds, but in mario kart also, there is also one trajectory possible to optimize your lap. All the mechanics in mario kart are tought for casuals ( like the fact that the last one in the race will pick up god tier items) except for one, the skid, accessible to a 8 yeas old but wich permit to auto-improve.

In an other registry, look at the customization of the cars in gran turismo 3 (dunno about later ones).  There is still only one good trajectory in this one, but you have a lot of choices to make in a race, one of the most important being "Do I change the tire now or on the next lap ?". For example you can choose to spend a few more laps with used tires, making you slower but making you gain a few seconds, etc. That adds a strategic thinking to the all.

There are core mechanics in gran turismo that you will only master after spending tens or hundreds of hours playing. In mario kart, you've mastered all mechanics after 10 hours. Improving is just grinding by replaying over and over the same races.

Only the skid? How about turbo start+wheelie, using inverted drifting to do multiple turbos in a long corner without losing the driving line, mini turbo+ wheelie, jump tricks...

And that would be the case In a world where you race alone, hitting other racers is banned, and item management doesn't exist.

Choices in Gran Turismo doesn't matter because the AI is ridiculously slow, specially since part 3 where you can buy HP upgrades for race cars and the AI doesn't use them, or just use way better cars than the ones the AI use (btw, what happened since GT1? why all the AI-controlled road cars are stock?) but I have to admit that they tried by forcing you to race with a crippled car by not letting you change the oil (GT3) or repair the chassis of your car (GT4) between races in a championship (dat realism).