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makingmusic476 said:
cwbys21 said:
bingoo
this site reports that gears sold just over 5 million while mgs 2 sold 5.5 million and mgs3 sold just under 4 million. So it would seem to me by sales they are pretty even.

You have to add in the sales of MGS2: Substance and MGS3: Subsistance. They are essentially the "Greatest Hits" versions of MGS2/3, and added a good bit to the sales of each.

Also, be aware that VGChartz only has data for the Japanese version of MGS2:S, and only Japanese + NA data for MGS3:S, while MGS sells the strongest in Europe. All we know is that Substance sold 160k in Japan alone, and Subsistence sold 470k across Japan and NA.

Because of this, we know that MGS2 sold at least 6 mil. in total, and MGS3 sold closer to 4.5 mil. MGS4's sales should be more in line with MGS2, as it is the direct sequel to MGS2 (whereas MGS3 was a prequel), and it has the next-gen "wow" factor that comes with updated graphics, much like MGS2 had and MGS3 did not.

I don't mean to quote you specifically. I just noticed you were the last to comment on this part of the subject.

I think Gears of War is a system seller like any other out there. It gets overshadowed by Halo naturally, but most of PS3's system sellers get overshadowed by Gran Turismo too.

When putting up these sales numbers, nobody has taken into account how developed the console was when the game was released. Gears of War was released to about 6 million 360's. Metal Gear Solid 2 was released to about 18 million PS2s. Metal Gear Solid was released to about 13 million PSOnes. I know the data is rough, but it should be considered I think. (It's pulled from here at VGChartz)

 

 



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