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I don't know. There's too big a chance it'll be tacked on, doesn't include enough options to truly make good levels or is way too complicated.

Level creators are in concept a good and fun thing, but they're hit-or-miss usually. There's only two actually good level creators; the one for Warcraft III because it gives you the same power as the developers in an easy way, and the one for Motocross Madness because of it's utter simplicity and effectiveness. Those kinds of games however are much simpler to create effective levels for, compared to 3D Mario.

 I'd rather see they make a level creator for Mario Kart 8 instead; have you literally 'draw' the course of the track on the GamePad and then include backgrounds, obstacles and scenery from elaborate menus.

DarkTemplar said:
Nintendo fans let me ask you this...

What would you prefer on the next Mario 3D Game, 10 new levels made by Nintendo or a simplified port of the level editor the used to create the game?

P.S.: There is no miracle in software development, everything is a trade-off. With the time spent creating a level editor Nintendo could create new content (is this case levels) for the game.

If one or the other, naturally '10 new levels made by Nintendo' .