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When I'm depressed I play Harvest Moon.

Once in third year of uni I had a major panic crash and called my dad to take me home. When I got home I played Harvest Moon for 2 days. After that I felt better enough to drive back to Guelph and finish the semester. This doesn't happen too often though.



     
Games can and should tell stories and share ideas through their mechanics. This is the intrinsic element of the medium and this is how experiences should be crafted in video games. No company does this as well as Nintendo and their echoes from the past.
  Aurum Ring  Delano7  Ocarinahero032