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richardhutnik said:
RicardJulianti said:

So, we all know the large companies haven't been doing so hot lately. Square Enix and their layoffs, THQ shutting down, EA laying off 10% of their work force, ballooning budgets that will grow even more etc etc

IF the industry were to go through another crash, would it be this horrible thing that ruins the industry or would we get more out of it than we lose? It most certainly wouldn't be a crash in the same manner as the one in '83, but more along the lines of a pruning. The major companies are choking out the mid-tier companies, forcing them into thinking they need to have massive budgets in order to compete. This leads to studio closures, even from the smaller studios within big companies like EA, Capcom, and so on.

I wrote an article on the subject where I go into more detail about why I think it could end up benefiting us in the long run. Not that I want it to happen of course. You can read it here: http://playeressence.com/would-another-industry-crash-be-such-a-bad-thing/

So what do you guys think? Good? Bad? Not even remotely possible that it will happen?

What you would have is a purging of all secondary people who don't really know games but add production value to games, and the stuff people like in games on the high end.  This means remotely decent scripts will be gone.  Also gone is voice actors, and effects.  You then seen big projects not getting funded.  The portable market gets people into it, and videogames become secondary to society.  The videogame industry becomes one big Apple App Store, with low budget stuff and indie guys making bulk of the stuff.  Loveable characters and whatnot are the cut the rope lizard thing, and angry birds.  Pretty much good bye high production values you have loved.

For me, it means everyone ends up on my level, that of the starving artist.

Thing is a crash means an end to almost all AAA stuff, and games being secondary on portable devices.  Go look back at the crash in the 1980s to see what happened there.

If there was a "crash", it most certainly wouldn't happen the way it did in the 1980's. Customers wouldn't lose complete confidence in the gaming industry, it would just be sustained by the company faithful just as it once was until this all repeats itself. Saying everything would turn into one big Apple App Store is a gross exaggeration. There are plenty of people, with more than enough money, to fund development of games as we know them, just with some cuts. Nintendo has gotten along just fine without full voice acting, scripts and frill effects that just balloon the development budget for 30 years now. The Wii didn't even have programmable shaders, yet some of the highest rated games of the last generation were on the console as well as absolutely stunning visuals. The production values (see: polish) is second to none on those titles as well. It is simply a matter of development tactics.

The "Big 3" would still have money since Sony and MS still have other avenues of income to fall back on while Nintendo could take losses as big as they did this last year and still be around for 30-40 years before they had to sell off assets. Those 3 would either buy up studios or fund development of games, giving those people jobs, development experience, and money so they could then fund their own games in the future.

It almost seems like you didn't read the article at all as I am having to repeat most of what is said there.

You should take a look at my other article that is linked in that one and ignore the console specifics. 1080p vs 720 is almost negligible when you sit far enough away from the screen. Generally, I feel like people sit at least 5-7 feet away from their TV, but without a 40-46" screen and perfect eyesight, they aren't physically capable of detecting the difference at that distance.