echoesfromthepast said:
Right, right, right - that was my mistake in the way I worded it
In a nutshell: Classic CoD games had authentic gameplay, immersive experience, and interesting varied mission types. But most importantly (for me at least): the level of research that went into classic CoD games was extremely high. Infinity Ward used to know that realism depends on more than just graphics. They actually hired military historians as consultants and interviewed WWII vets about their experiences for the first few if I remember correctly. This made the games feel authenic. This high level of research carried on in CoD 4:MW and it shows. But it was all downhill from there and now the games have devolved into annual, mediocre, Michael Bay-esque multiplayer games - because Activision knows that sells.
Keep in mind this is all my opinion though - I value the level of dedicated research and realism the first 4 had (I played CoD up to CoD:BO and then stopped).
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It's a lot easier to come across as authentic when you are recreating battles from an actual war that happened than it is when you're creating your own story. That said, to this day, both studios still bring in experts and histrorians and military personnel to research things and are always on the cutting edge in terms of the weapons, tech, and gadgets they include in the SP.