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20 hours of gameplay surely is not enough to review a game like Soul Sacrifice.
Anyway, my impression is that all this metacritic thing, and scores and reviews is a thing of the past, a form of journalism that ended in the nineties. Nowadays, we have access to forums, blogs and social network, where we can retrieve the opinions of the friends we trust, instead of listening to "professional web journalists". Or else, a game like Gravity Rush wouldn't have sold a single copy, no?...

In my opinion, Soul Sacrifice cannot be the killer app Sony is waiting for, It's surely too "dark" to have a mass appeal. But the game has the potential to go viral, and the final salesfigures could be surprising, in a good way.