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curl-6 said:

The Saturn was where Sega's fortunes took a turn for the worse. It was difficult to program for, had a botched surprise launch, and it was expensive compared to the PS1. 

The console itself seems to have gone down in history as "like a PS1, but crappy."

I disagree.

It might not have had the PS1's extensive libary or the N64's first party masterpieces, but games like Panzer Dragoon, Saturn Bomberman, and Nights into Dreams were great fun.

I owned an N64 and had access to a friend's PS1, but playing my cousin's Sega Saturn was awesome in its own right.

Am I the only one?


Ahhhh yes Saturn Bomberman 10 player....I WAS THERE!!!!, what was that like 97?

Remember at a local youth club doing a 24 hour stay awake for charity and playing that for literally 16 hours winner stays on.

Disagree with the rest though, it was a pretty crap console not capable of enough 3d skills to make any kind of open world 3d game except Nights Into Dreams, the best we had other than "Bug" and "Bug Too!"...which wasn't proper 3d open world.

Real crappy 3d and no hardware transparency made it a dead dog, unfortunately. I loved mine...but the ports between it and the PS1 were sorely lacking usually a lower resolution and lacking the gourad shading the PS1 could do (Resident Evil port for example).

There's no denying it was a piece of crap compared to the PS1 in terms of hardware I'm afraid, and that's coming from someone who was a teenage Sega fanboy and even tried to defend his purchase of a 32x!

 

Virtua Cop 2 was fantastic mind you...

Actually thinking about it, I did actually have more fun with my Saturn during 2 years owning it before getting a PS1 with games like Sega Rally, VF2, Sonic Jam, VC2...Daytona port was awful mind and didn't look anything like or run even like the Arcade.