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D-FENS- Fair enough. I'll put up my top 5 in each category then. "Graved" 1.Mana Series - The many games in this series have done very little at all to evolve the series. I have purchase 2 since Secret of Mana and it was the same game gameplay-wise, graphic-wise, art style-wise, character-wise, and story telling-wise. 2.Tony Hawk's Pro Skater - I own and enjoyed THPS 1-4, THAW1-2, THUG, THP8, and THDJ. With the exception of Downhill Jam these games are getting very repetative. The addition of the story mode in American Wasteland simply did not add any enjoyment to the games (i dont think i'm alone on this one). I'm hoping SKATE can refresh this type of game because Tony Hawk needs some competition to help its experience grow beyond what it acheived around THPS 3. 3.Megaman - Havnt they done enough to him already?!?!?! 4.Sonic - While I still thoroughly sonic 1-4 and found Sonic Rush to be a great addition to the series i think sonic was not destined for a 3-D enviroment. What was great about the old ones was the speed and simplicity that came with linear side-scrolling level designs. People expect 3-D enviroments to be more explorable and less linear which i think does not translate well for the blue hedgehog. Maybe he still has a place on handhelds though, who knows. 5.Final Fantasy series - Again I own FFI-FFXI and even X-2. up to about IX i completely loved (8 was questionable). Square is just flooding the market with the FF name right now normally i wouldnt object but i've found the games becoming more and more generic with each release since IX. Square-Enix needs to develop some new IPs in my opinion. "Saved" 1.Rock n' Roll Racers - I havnt played a good car destruction game since Twisted Metal 2 and I havnt played a good car destruction racing game since RnRR. It seems like an easy enough genre to make a decent game for so i dont understand why there arnt any (Full Auto and Vigilante 8 didnt do it for me). A few different vehicles to choose from (Car, Truck, Hovercraft etc.), unrealistic courses and characters, a sweet rock soundtrack and your set. It doesnt have to be to deep, its more just a pick up and play whenever. 2.Act Raiser - I think with the Wii or DS cababilities of having a pointer could be huge for this game. The RTS mode would be a lot more refined than it was back in the SNES days. I think this one has a good chance of being resurrected. 3.Bubble Bobble/Snow Bros - I want more fun Co-op games i can play with less skilled players. Most of the people i have around to game with arnt matched in skill so direct competition is no fun for either of us and the Co-op games that i do have to play are usually long and time consuming (not their style either). These type of games encourage multiplayer fun regardless of skill level and have remarkable replayability. 4.Comic Zone - Standard beat-em-up controls with amazing level design. Simple and engrossing. Very easy to learn how to play but very challenging to finish completely. The amount of freedom you had to choose a path was great, even if you had to keep looking for secrets the whole time. 5.Hybrid Heaven - Stealth, Role Playing and Strategy all rolled into one. If they cleaned up the story and dialouge I think this could be a top title. The battle system was incredible. you could choose which body part to try and render useless for your opponent (ex. you could break and arm or leg to hinder them for the rest of the battle). Massive variety of moves to learn and most of them stayed useful right up to the end. Hope thats better for you D-FENS.