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sethnintendo said:

QTE for Punch-Out!!  lol

I actually wouldn't mind some direction for the first Zelda.  I remember wondering around lost in the game more than anything.  It was a miracle if I even found a dungeon. 

Buy Konami code cracked me up.


The whole point of Zelda originally, was to be an "adventure" game, for players to explore the land and find things out for themselves. If it had had directions and hints all over in-game, that would have totally destroyed that sense of mystery, exploration and discovery.