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CD Projekt RED have always stayed true to their vision and this is clearly shown in their reluctance to release The Witcher 3 on current gen consoles and instead go for next-gen and PC. They are pleased with the PS4 as well, and quest designer Pawel Sasko revealed a lot more about the system to us in an exclusive interview.

 

“After the announcement of the PS4 many graphics programmers commented that Sony’s upcoming console is a high-end PC and I agree with them,” he said.

“The change of architecture made a lot of developers happy, including us. From a technical standpoint, the biggest disadvantage of PCs is customizable hardware in almost infinite number of ways. That’s why working on PS4 gives us comfort that every gamer is going to have a quality time with The Witcher 3.”

 

He also revealed why they didn’t show the game during the PS4 reveal event where the entire world was watching and could have proven to be a great marketing tool for the game.

“It was obvious for us that the reveal of new console was a great moment to show our game. But on the other hand, the most important thing about the whole event was PS4 and its features. As we expected, all the games and console itself drag out player’s attention from everything else,” he revealed.

“The Witcher 3 is our beloved child and we want the world to know how good the game will be. It might have been a bit too difficult to get the attention of all the gamers while so many good titles were being announced during Sony’s press conference. So we chose to show the game separately.”

The game comes out in 2014 for the PS4, Xbox 720 and PC.

http://gamingbolt.com/witcher-3-dev-ps4-is-a-high-end-pc-cd-projekt-happy-with-new-architecture