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zero129 said:
ethomaz said:
zero129 said:
ethomaz said:
FFXIII had half of the content slashed and the quality had to be downgraded due the 360 version... that is pretty much known by anybody

This is bullcrap, FF13 had half its content cut/not ready on time cos it was taking them too long to develope the game thanks to the PS3 being so hard to develope for thats why they switched to the 360 also and figured they could just Make FF13-2 that was an SE choice not an MS one Maybe if it was exclusive to the 360 from the start it would of been finished much faster and of been a better game, Why do you think MistWalker was able to Make a "Real FF" game Lost Odysee that had everything that FF13 should of had and was finished in a smaller amount of time and was exclusive to the X360??.


lol a better and finished version of the game was ready for production 12 months early for PS3... the game was delayed, cut and downgraded just because the 360 port. Please don't put the time for developer the game into PS3 because the game was finished a year early for it.

The was nothing that was Cut from the PS3 version cos of the 360 its as simple as that or else why wasnt the japan version that was exclusive to the PS3 and released before the 360 version this better finished version??. Maybe cos its just a pipe dream in your head?? really dude check some facts out first it was an SE choice the content wasnt included in the PS3 version the so called finished version that was meant to be finished on the PS3 12 months before hand had nothing in it that the final game didnt SE needed to release the 360 version to make back what they spend developing the PS3 version simple as.

Its just why FF13vs, The Last guaden or whatever its called GT5 etc all took soo long cos the PS3 was hard to develope for compared to the 360, 360 had a number of JRPG's including LO and 2 forza games by the time GT5 and FF13 was released on the PS3 and we still have not seen much of FF13vs and LG etc .

All of this is largely speculative...there are no statements to back any of these claims...however, playing the game, I did notice that more than half the games story is told through static text, which leads me to believe that there was more content planned than actually made the game. I do admit this is speculative, but its not the first time an RPG from SE saw a large portion of a game hit the cutting room floor (Xenogears and its largely text based 2nd disc.) I would also note the antgonists having realtively no presence in the story as well, amongst other things...Whether it was budget, time constraints, or an unecessary port to the 360; there's no denying that the story for this game was heavily edited.



-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.