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EncodedNybble said:
veritaz said:

I wouldn't call that flawed, you could easily find the weakness to bosses and use spells/tactics that over power them without having the need to sacrifice. It's all a matter of how you approach them. Plus like he said you can also find weapons in the fight even if you do run out of refills.

Agreed, not flawed. The refills do regenerate over time and the other "wells" also have additional weapons, etc. The boosting (or whatever it is called) also gives you more uses. I've never once ran out of offerrings in the 10+ hours I've played. Not once.

Perhaps your [KylieDog] play style is "wasteful" or maybe you should just grind stuff to be able to boost your offerings to allow more casts. I think that game design is pretty good personally.

I've played it for over 20 hours and almost every time I run out of an offerring and have to find a rat to kill and sacrifice to stay alive (by renewing the offerings).