Watch Dogs creative director talks improvements for PS4 version
Watch Dogs is just one of a few cross-generational projects confirmed for the PlayStation 4. Along with Sony’s new console, the open-world title will be arriving on the PlayStation 3, Xbox 360, Wii U, and PC.
Just how will Watch Dogs leverage the new power provided by the PlayStation 4 hardware? Creative director Jonathan Morin explained to GamesTM this month that players can expect visuals and AI improvements as well as “more realistic consequences to your actions”.
“When the PS4 showed up it did bring new possibilities to improve graphics and every AI systems we have. But in the same way we did for four years already, we will continue to look beyond what is possible to achieve in order to bring this little something extra out there for players to enjoy. So expect more AI behaviors, more realistic consequences to your actions and an overall improvement in visuals realization. Our team has been working on this very complex ecosystem for more than four years now; this is what is required to build such an intricate set of AI systems.”
Morin additionally told the magazine that the PS4 will offer enhanced processing power and memory, but it presents exciting new challenges such as “the time and the quality of the resources” needed to take advantage of the improved specs.
“What the new machine brings is new processing power and memory to run these things, but the biggest investment is always the time and the quality of the resources required to pull it off. So not only does the next generation bring more possibilities, but it also brings new challenges that we believe are extremely exciting from both a player’s and a developer’s perspective.”
One final note from Morin: he said that “Both the E3 demo and the PS4 conference demo were played in real-time.”
Source: http://gamingeverything.com/46133/watch-dogs-creative-director-talks-improvements-for-ps4-version/









