thranx said:
|
Even if that's true, I doubt it accounts for everything. To Microsoft's credit, the upgrades they made to the 360 warranty service were major and dramatic, which means they were very expensive. Adding repair staff, paying for shipping, fixing production problems, retraining customer service, even extending the warranty on repaired consoles. As I said, it still accounts for costs, even today. Also, I'm pretty sure that $1.2B write-off was retroactive, as I remember that people who paid for repairs were reimbursed. This was a hugely expensive undertaking and there is no way they could have foreseen the total cost or pulled all the costs under one umbrella. The truth is, we'll probably never know the final price tag. All we can really know is that it was massive and likely impacted many departments.








