By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

By moving towards films though, games move away from their own identity as a unique art form and therefore lessening the medium's greatest strength. I have no problem with games giving the player control over a story's outcome, but when QTEs take the place of what could and should be playable scenes, and when story is prioritised above gameplay, it's like a car trying to be a boat and ending up as a weird hybrid that works on neither land nor water.

Please. The only thing that would lessen gaming's strength as an art form would be people like yourself placing limits on what gets made based on individual opinions of what a game should or should not be.