curl-6 said: By moving towards films though, games move away from their own identity as a unique art form and therefore lessening the medium's greatest strength. I have no problem with games giving the player control over a story's outcome, but when QTEs take the place of what could and should be playable scenes, and when story is prioritised above gameplay, it's like a car trying to be a boat and ending up as a weird hybrid that works on neither land nor water. |
Please. The only thing that would lessen gaming's strength as an art form would be people like yourself placing limits on what gets made based on individual opinions of what a game should or should not be.