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curl-6 said:
veritaz said:

It's a blend of both, which is why i said it's a different experience. I think it succeded in what it was setting out to do and it shows in the fans, profit, reviews.

But the problem with playing both sides of the field is that ultimately you have to succeed as one or both. Heavy Rain wouldn't pass the standards expected of good movies, and because it reduces gameplay to a series of QTEs it doesn't win out as a game either. The erosion of gameplay quality in favour of story and visuals, the Hollywoodization of gaming, is already a grave threat to the medium, and Heavy Rain is a game that exemplifies this trend.


Really ?

There are so many other games that exemplifies this "Hollywoodization of gaming" better than Heavy Rain.  COD and Metal Gear being the ones that come to my mind instantly, when I think about this.

Games filled with loads of CGI scenes, where you only go from point A to point B and watch another scene are considered "True games".

While games that keep players in full control of the characters(More than one in HR) through QTEs, aren't.  What kind of thinking is this ?