| Scoobes said: I don't agree, the combat in ME1 felt clunky and designed by people with no prior experience of shooter... which is probably true. Having said that, its been a while since I played ME1 and have been planning a full play through of all the games and DLC, so maybe I'll change my mind ![]() |
Not only was the combat in ME1 clunky but the level scaling is a ridiculous concept for an rpg. It completely destroys any sense of level/equipment growth. It was stupid in ff8, it was stupid in oblivion and it was stupid in ME1. Now with ME 2 and 3 you also have level scaling but because of the much more linear and less rpg-focused gameplay it doesn't feel as obtrusive. Of course whether you prefer a game with more or less rpg elements is a matter of personal preference but the fact is ME1 did poorly as an rpg while 2 and 3 were much more polished as shooter/rpgs.








