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MrMarc said:
Words Of Wisdom said:
MrMarc said:

I make efforts not to bias myself by getting the views on everything.


It'd be so much easier to believe you if you didn't have this in your signature:

Real 'Hardcore' gamers play Nintendo.

 


Haha, good move, have a point for that.

But really, I do like to think I'm not as narrow minded as a majority of fanboys on a multitude of forums, and I do believe I can portray that very well.

Let me just bring something to the table though, put the following all into perspective:

Let's say Konami NEVER announced MGS4 for the PS3, and in a controversial move they announced it exclusively for the Wii using an upgrade of the engine used for MGS3. Let's say it advanced to be the exact same game it's going to be when it is released, all barring the visuals being the obvious.

Let's say Uncharted was instead a Wii game, using... I don't know... the same engine from Tomb Raider Anniversary or something along those lines?

Ratchet and Clank, again, what if it wasn't a PS3 but a Wii game (ignoring the fact it is a Sony property heh) using an upgrade of the engines in the PS2 titles?

The Wii will be able to provide the exact same gaming experiences the 360 and PS3 deliver, not the same visual or aural experiences, but the same 'gaming' experiences and thats a point I'm trying to make against PS3 and 360 fans... fans, not fan'boys'. You wouldn't hate any of these games and you know you wouldn't.


You bring up some good points, but I don't consider Nintendo to be "Changing gaming", only how it's controlled. Weather or not I can swing the Wiimote to hit a digital ball, or push a button to hit a digital ball, we both hit that digital ball lol. And as I said earlier, I don't view games in the regard of just mindless entertainment, I'm looking for an engrossing story and a means of relaxing.

I really see why Nintendo's successful, I see it's intuitive controls, but I honestly don't see it bringing anything else to the table. I only played the demo of Super Mario Galaxy, but after having it be the exact same controls as super mario 64, only this time around I can zap "star bits" with the Wiimote, I honestly didn't see what was so special. It never hit me in the sense that "oh shit, this really can't be played on any other system!" Even games like Metroid prime, which get massive praise for its use of motion control, I can play "superior graphical " FPS's on other consoles and achieve the same thing. Sure I can't pull on a switch and have it open a door, but I can push that lil button.

I guess what I'm trying to say is that I believe a game is more than just controls, and when done properly you can really see that.



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