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pokoko said:
bananaking21 said:
pokoko said:
"Balance" will never happen, not as long as you have different classes with different skill-sets. It's impossible.

Personally, I want an over-powered Engineer class who are the only ones who can use different kinds of mines.


i personally hate mines. i wish they would just get rid of them

I played Engineer, as you probably guessed, which was supposed to play as a defensive class.  Like a lot of people, I thought that the Engineer should have been the only class to have proximity mines.  It just made sense, and it would have made things more balanced for the other classes.  I think the mines should be in the game, but there is no real reason to give them to the offensive classes.

but there isnt really an offensive class since its mission based, unless people change classes mid game. i just personally hate fighting my way through to the capture and hold area and when i reach it BAM im dead.