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Michael-5 said:

As a 360 ower, the hate is justified, especially because of the way the 360 is designed.

Before, the games which were free on Games for Windows, were also free on the 360. I played Lost Planet for free for over a year when I first got a 360. Plus social games in Halo 3 used to be free for silver members. Then these features got removed, thus reducing the quality of the XBL Silver experience to push people to go Gold.

The ability to play for free on games that were also on Games for Windows was announced as a limited time deal from day one. IIRC it was only supposed to go into the Fall of that year but they extended it and eventually ended it later than planned. Social games in Halo 3 were free on Silver weekends and free Gold weekends. Bungie used to have a lot of the Silver weekends where Silver members could play, but they eventually did it less and less because people would boost with throwaway accounts and eventually it just reverted to only being able to play. So these aren't really examples of MS "reducing the quality of Silver" or removing features. One was something always said to be a limited time promotion and the other was a developer related promotion that they stopped offering because Gold members were abusing it. And of course those promotions were to entice people to go Gold. Just like Sony offers free PS+ subscriptions to get people to subscribe, or free $10 PSN credits to entice people to spend money on the store.

Michael-5 said:

Plus a lot of achievements nowdays are designed so you have an XBL subscription, and that you play online continuously. Halo 4 limits which maps you can play Spartan Ops on, so you don't get all the achievements related to specific maps in one shot, and Gears of War 3 had an achievement which required you to play one game every weekend for 30 weekends (not straight).

Ontop of that XBLG does not give you a discount on overpriced DLC, and doesn't provide you with any better service then the old XBL Silver account.

Achievements have been incoporating MP elements more and more on both systems. And neither Sony or MS has control over these, they are up to the developer. You mention that Gears 3 30 weekend achievement, Twisted Metal on PS3 has a 30 days straight with a ranked win online trophy. Or for a non-Sony published example, I would have a Tomb Raider platinum on PS3 if it wasn't for MP trophies that require a lot of grinding. Injustice: Gods Among Us, same thing. I read you need to have over 200 online matches just to have a shot at all the online trophies. Yikes. But these have nothing to do with Live or PSN. It's just developers looking to get gamers to keep their games as much as possible. Live has the Gold Deal of the Week, which like any other sale can be hit or miss but it routinely includes full games as well as DLC.

Michael-5 said:

Plus I hate MS because they are so excessive about DLC. To get the full experience for Halo or Gears, you have to spend $30 extra on a seasons pass, making Halo a $90 game (plus XBLG). No game should cost that much! Forza too, Car map packs are charge $1 per car, and if you want to buy individual cars it could cost as much as $4, that is if the car is available.

Also, again, the way games are designed on 360, makes me hate MS even more. There is no Platinum Trophy on 360, instead you have a section where all your complete games go. However on 360, a game is complete when you get all the achievements, including those in DLC, so if you complete a game, it could suddenly go off your list of complete games with DLC. For PS3 you only need to get all the original trophy's for a platinum, DLC is optional.

So I really hate MS now, they try to steal so much of your money. I wouldn't mind if the quality was good, or if down the road DLC became free or cheap (like it did for Gears of War 1 and PGR 4 respectively), but it's not anymore. Forza: Horizons DLC is Rally mode, but it's not really rally, it's just rally cars on dirt tracks. DLC nowadays also never goes down in price, often times the DLC costs more then the game after just a year or two.

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I like the way XBL was before 2009, recently MS has just gotten too greedy, and not been giving to the gamers.

Your entitled to your opinion but it seems like you just have an agenda with MS in general nowadays. None of these are really complaints about XBL nor do they only apply to XBL. DLC is an industry-wide "issue". On PSN if I platinum a game and then DLC comes out, my 100% can then become a 60%.