S.T.A.G.E. said:
Second link: hinted that Valve games might get ported and again it was written in 2011 before anyone knew about the specs. Third link: THQ doesn't know what they are talking about and they haven't realized the potential of many of their franchises save for probably Saints Row (and thats not saying much). THQ doesn't really push tech and their products werent really selling as well as they should which is why they were liquidated. Many people were optimistic, until the Wii U launched up until the PS4 unveiling. Lets hope the sales pick up but the Wii U wont get games on principal that they never consulted with third parties about their aspirations for making next gen games. The demands are too high and they stated their case on the specs they needed. http://www.nowgamer.com/news/1807753/nextgen_will_be_a_substantial_leap_over_the_current_generation_says_epic.html “What we’re doing on high-end PCs is going to be representative of the future consumer gaming experience and it’s going to be awesome. It’s going to be a substantial leap over the current generation.” Even with Capcoms new engine theres no way the Wii U is getting the games expected for the next gen consoles. Just look at their new engine running on the PS4. The Wii U is not capable of that |
Well, these old articles were exactly my point, as devs still didn't knew that the Wii U would sell as badly as it is now and, therefore, were. THQ didn't pushed tech? Tell that to Metro 2033, which was released in 2011 and is still one of the most demanding PC games in 2013. About 3rd party spec demands, well, what they're doing on current high-end PCs can be scaled back to run on last gen consoles like the PS3 and 360... Anyway, I guess we'll have to wait till the next-gen multiplatforms are released, since this argument seems to be leading nowhere.