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CGI-Quality said:
I agree that it's a great game in its own right, but, while I initially called it better than Uncharted 3, by the conclusion, I felt the exact opposite. The Uncharted series is still better at it on many levels, but I still gave this a solid 9/10. I just realized how much more I prefer the original Tomb Raider series and Lara Croft. Much more exploration, puzzles, and not shooting at humans all the time.

The story just didnt capture me at all, the shootouts got tedious and the gameplay doesnt really change itself. It's go to area X, shoot bunch of enemies, platform to area Y and repeat for a long part of the game. Bioshock Infinite and many (nearly all!) other games have similar traits but Infinites story was arguably the greatest I have ever seen in a video game which completely makes that part irrelevant to me. But when gameplay is all I have to go on and it feels repetetive: The game really gets tedious.

Its probably also why Journey and The Walking Dead were so fucking great last year and maybe why the critics are starting to be "harsher". This kind of design is starting to feel cheap, atleast to me it is.

You just didn't kill wave of enemies. I hope TLOU can deliver on the "few shoot-out yet tense" promise that they seem to be aiming for. It's like I am getting bored of the same shooting very early on.

I have a hard time beating Uncharted 2 several times for that reason. While the first time through had such great interaction and storytelling that you didnt mind: When you take that away it becomes difficult too, for me. But Uncharted 3 REALLY varies the gameplay. From the brawls to the chases to the 'slow walks' to the platforming to the puzzles to the horses to the setpieces that alter animation and add depth to the gameplay (Swimming/Vertical shootouts) with pacing breaks like a freaking monolouge during the desert... God it wets my pants to just write this.

TR is a good game. It is. But I personally wouldn't call it great or incredible.