By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RafaelOrix said:
warhalohog said:
RafaelOrix said:
badgenome said:

Ruin/Warrior's Lair has been ruined and... laired to rest.

It had a year of full development on it and was (by our schedule, anyway) 3 months away from being done when it was cancelled. There were 50 or 60 people on the team. I led a team of 8 designers and 10 junior level designers. Suffice it to say, Sony had put millions of dollars into it when they killed it.

I can only speculate about why they did so, so keep in mind this is just how I've been able to make sense of it. First, I assume it had to do with the weakness of the VITA. Sony internal studios, to me, looked like they never had much faith in it. As far as we were concerned, the game was primarily a PS3 game; we weren't going to bank on the VITA.

Not at all surprised that Sony hates their own handheld. It shows every day in every way.

Fuck Sony, honestly. It appeared to be such a nice game when it was called Ruin and then everything gone wrong when they renamed it Warrior's Lair (awful name, it had to be a sugestion coming from their extremaly bad marketing dept). It is scary to see how Sony doesn't have faith on PS Vita, they have a lot of western studio but almost none of them is producing something for PS Vita.


yea i know it sucks but just finished playing the soul scarfice demo so who cares a less, the games coming out of japan have been way more fun any way. By the way finally a demo at the same cailber of gravity rush, so glad i pre ordered and payed off they deserve the money on this one.

Yeah, SCEJ produced one of the best games ever: Gravity Rush, loved everything about it.

Would love to play SS with you guys, but I will be able to play only on this weekend. Anyone up to some party?


ok want to kind of take back my statement lol, just played an hour of guacamelee on vita and man is it good and starting to realise some reall good game's have come from the west too.