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happydolphin said:
Sal.Paradise said:

I really dislike that pic about the triangles. If they have 10 times the number available to them, they are not just going to use the same character model as before but smooth in the edges. They'll be able to, for example, give him more elaborate hair, more elaborate clothes, more minute facial details and so on. Very misleading. 

The fact remains that the more triangles you add, the less return you will get, whether it's on the hair, face, clothes and so on.

So the effect you see on the character, you see the same diminishing of return on the details.

I don't deny the fact that there will be diminishing returns in the ratio of polygons added: improvements noticed compared to other gens, but that picture is not representative of that difference at all, for the reasons I stated.