Netyaroze said:
Very interesting and not at all how I remember it.
Did you read my reply ? Do you have a source that SNES was losing ?
You do realize that losing means that the SNES marketshare shrank at one point.
Genesis came 2 years earlier and build a significant lead before SNES was on the market which is why SEGA sold better.
This is just natural if you play catch up. SNES got more and more marketshare and PS3 even lost Marketshare to 360/Wii at some point, this never happened to the SNES afair. It was behind like PS4/720 are behind to the Wii U now. But if they steadily gain new marketshare once they are released and catch the Wii U years later, would that mean they lost to Wii U at first, and when they catched it down the line they made a comeback ? We certainly have two different ways to define losing. But maybe I just remember it wrong, maybe Sega infact let SNES first build up marketshare which they then lost and later regained.
I feel like I am misunderstanding your posts thats why I want to see the numbers, I looked but I couldn't find a source.
Right now it almosts seems to me that by your definition the PS2 was losing to the Dreamcast and had a comeback when it caught up to its sales.
But if you are right I really wonder how the SNES managed to win that thing by such a big margin in the last years of the Gen. When did the catch up start ? In order to make a comeback you have to lose something first. But SNES never lost anything it had nothing in the first place . It was Nintendos decision that SNES was released 2 years after the competition the System itself never failed it did well from the start and was neither unhealthy (no losses) nor was it ever losing marketshare it once had . I fail to see how the SNES made the greatest comeback if it was objectively in a better position than PS3 was.
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In 1992 Sega held 55% of the market share on new console sales in North America, probably more in Europe. Genesis was selling at a faster rate - in addition to having a significant head start. By 1994 Nintendo completely dominated the market, and after Sega had to give up on the weaker Genesis and move on to Saturn in 94-95. SNES continued to sell well even vs Saturn and Playstation in the early years.
The PS3 is a similar story, as Wii dominated market share from launch in 2006 through to 2011. In 2011 PS3 made gains and as of 2012 is selling much better than Wii and Nintendo has had to move on to Wii U. Like the Genesis, Wii simply couldn't compete with the superior processing power and third party support of the PS3 at the end of the generation. While Wii is now a paper weight, PS3 is still a vibrant system.
The two stories are similar, but the difference is that SNES actually made a comeback, by definition, where as PS3 is a comeback in progress which will probably fall short. Genesis had a head start and was the early leader (for about 1.5 years) in head to head sales. SNES came back and ended up winning the gen by 20 million units (massive for the market size at the time). PS3 was second (or third) fiddle to Wii for nearly the first 5 years on the market. It is making gains now that the Wii is dead as it was built for longevity (like the SNES, unlike the Wii), but the gap is so big it will be tough to overcome. 25+ million will be hard to do, especially with PS4 about to launch.
SNES remains the only comeback leader of a games generation ever (unless you count the 360 head start making Wii also a come from behind leader). PS3 is making a similar late-gen push, but will likely fall short of a comeback, and will almost definitely never achieve the market dominance SNES was able to do.