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Netyaroze said:
TheLastStarFighter said:
Kasz216 said:
TheLastStarFighter said:
This thread has gone all over the place and has some misinfo and misunderstanding.

The PS3 is the second biggest comeback console. #1 is the SNES, and the stories are kinda similar for the two. The SNES launched last behind the Genesis and Turbographix 16, but it was more powerful and had much better 3rd party support. As the generation went on the other systems lost steam while the SNES eventually dominated the market. Whoever said Genesis beat SNES and was a big comeback is way off. SNES outsold Genesis 50 million to 30 million. Genesis was an early starter, not a comeback.

PS3 is a similar story, as it was a follow up to a massive success but started slow and took a long time to gain market. But it istn't the biggest comeback because, as has been said by others, it's still in last place. It will probably finish a slight second in the end but it will still have about 30% market share. SNES meanwhile went from last to around 60% market share, making it a much, much bigger comeback success.

Did the SNES start selling awful though?

I mean... as i seemed to remember, the Genesis had such a huge lead because the NES was still doing amazing so it took a while for it to even need to be released.

The SNES was never awful, but it was behind. It was behind in total sales, in market share, and most importantly, was behind in current weekly sales as well.  Upon its release it was selling at a slower rate than Genesis in the US, Europe and globaly in total.  It wasn't just a head start for Genesis, Sega was doing better head-to-head.  The launch of Street Fighter 2 and other major third party content changed perception, and as Genesis died DKC was released and SNES lived on long after.  The situation is very much like PS3 vs Wii.  SNES remains the one console that used processing power as a significant edge to winning a generation, though you could argue that games like DKC were more about programing tricks than the power of SNES.

 

Very interesting and not at all how I remember it.

 

Did you read my reply ? Do you have a source that SNES was losing ?

 

You do realize that losing means that the SNES marketshare shrank at one point.

 

Genesis came 2 years earlier and build a significant lead before SNES was on the market which is why SEGA sold better. 

 

This is just natural if you play catch up. SNES got more and more marketshare and PS3 even lost Marketshare to 360/Wii at some point, this never happened to the SNES afair. It was behind  like PS4/720 are behind to the Wii U now. But if they steadily gain new marketshare once they are released and catch the Wii U years later, would that mean they lost to Wii U at first,  and when they catched it down the line they made a comeback ? 

We certainly have two different ways to define losing. 

But maybe I just remember it wrong, maybe Sega infact let SNES first build up marketshare which they then lost and later regained.

 

I feel like I am misunderstanding your posts thats why I want to see the numbers, I looked but I couldn't find a source.

 

Right now it  almosts seems to me that by your definition the PS2 was losing to the Dreamcast and had a comeback when  

it caught up to its sales.

 

But if you are right I really wonder how the SNES managed to win that thing by such a big margin in the last years of the Gen. When did the catch up start ? In order to make a comeback you have to lose something first. But SNES never lost anything it had nothing in the first place . It was Nintendos decision that SNES was released 2 years after the competition  the System itself never failed  it did well from the start and was neither unhealthy (no losses) nor was it ever losing marketshare it once had .  I fail to see how the SNES made the greatest comeback if it was objectively in a better position than PS3 was.  

 

In 1992 Sega held 55% of the market share on new console sales in North America, probably more in Europe.  Genesis was selling at a faster rate - in addition to having a significant head start.  By 1994 Nintendo completely dominated the market, and after Sega had to give up on the weaker Genesis and move on to Saturn in 94-95.  SNES continued to sell well even vs Saturn and Playstation in the early years.

The PS3 is a similar story, as Wii dominated market share from launch in 2006 through to 2011.  In 2011 PS3 made gains and as of 2012 is selling much better than Wii and Nintendo has had to move on to Wii U.  Like the Genesis, Wii simply couldn't compete with the superior processing power and third party support of the PS3 at the end of the generation.  While Wii is now a paper weight, PS3 is still a vibrant system.

The two stories are similar, but the difference is that SNES actually made a comeback, by definition, where as PS3 is a comeback in progress which will probably fall short.  Genesis had a head start and was the early leader (for about 1.5 years) in head to head sales.  SNES came back and ended up winning the gen by 20 million units (massive for the market size at the time).  PS3 was second (or third) fiddle to Wii for nearly the first 5 years on the market.  It is making gains now that the Wii is dead as it was built for longevity (like the SNES, unlike the Wii), but the gap is so big it will be tough to overcome.  25+ million will be hard to do, especially with PS4 about to launch.

SNES remains the only comeback leader of a games generation ever (unless you count the 360 head start making Wii also a come from behind leader).  PS3 is making a similar late-gen push, but will likely fall short of a comeback, and will almost definitely never achieve the market dominance SNES was able to do.