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Th3PANO said:
that's what they wish for, in a time where more and more aaa studios will give up cause of too high costs indie developers will REALLY begin to shine.


Let's not forget this definition of indy developer often includes numerous ex-major 3rd party employees, who want to make something that isn't a third party shooter, and also Peter Molyneux.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.