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happydolphin said:
VGKing said:

This has been discussed to death. UE4 doesn't support Wii U. Plains and simple.
If someone decides to put in the work to make UE4 Wii U compatible, that's a discussion for a different day.

No, you didn't follow the thread.

Rafux was telling me that companies won't waste their time downscaling to the U due to performance reasons, and I think that's BS because right now UE4 is downscalable to TABLETS.

At the end of the day devs can downport a game to a PS2 if they want to but it will look and play way too diferent from they original vision and it will bomb for that reason just look at Dead Rising Wii which had like 6 zombies per level, WiiU is too weak to handle a decent port of future next gen games (late 2014 titles) they will look and play too diferent from the original.

And UE4 for tablets its not the same as UE4 for consoles and PC, yes they can downscale and re use assets but it won't be the same just look at UE3 versions of games for tablets like Dead Space, looked great for a phone but it wasn't the same, Infinity Blade looks like a PS3 game but it plays like an iphone game is quite obvious that the limited scope of the enviroment and gameplay made those incredible graphics posible.

Edit: I meant enviroment