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Michael-5 said:

Yes, but you need to realize that Morrowwind does not have anywhere nearly as many objects on screen as Oblivion did, and the draw distance was much shorter.

Games like XenoBlade Chronicles managed to match the draw distance in Skyrim, but everything in Skyrim in rendered in game, where many distant backgrounds on XenoBlade are flat images (like the two giants).


You're forgetting mods that fix all that in morrowind and doesn't drive up memory consumption of the game, but does drive up the CPU and GPU usage.

Zero999 said:


who is talking about 640k of ram? current consoles do what they do with 512 MB, you realy think a game NEEDS over 3 or 4GB?


It's called progression.

richardhutnik said:

So, you are seeing console games devolving into glorified versions of Dragon's Lair, with prettier graphics?


Play any PC exclusive, like Sins of a Solar Empire and you will know exactly what I mean. :) No "Push X to win"



--::{PC Gaming Master Race}::--