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Barozi said:


Because the industry is not as big as WE would like it to be. If it was larger no one would give a crap about it. Sure they could try to reduce the budget for all their next games, but that would not help the industry at all. Neither to attract new gamers nor to satisfy the current ones.

Then all other entertainment markets have a much lower entry price for their products. Therefore they can only fall by so much, thus making the difference between used price and new price much smaller. Buying a Blu-Ray used for $5 or get it new for $10 is a much easier decision that buying a used game for $15 or the game new for $30, even though the precental difference is exactly the same.

If the gaming market was as big as the movie market you can be sure that games would cost about as much as Blu-Rays. But it isn't so we have to deal with higher prices that actually should be raised by $10 for inflation reasons. The fact that Sony is not doing it (and Microsoft would be stupid not to follow) is already a clear sign that gaming is getting cheaper and yet gamers seem to be the true cheapskates.

Is it really so much to ask to wait for a game to reach $30-40 dollar, which happens in a couple of weeks anyway ,than buy it a day or two after launch used for the same price ?

Certain developers are big enough to sustain people buying their games used. There are some that are small (or indie) that may think that used games'll kill their whole gig, but really all they have to do is only develop for the online stores. Then it's impossible to buy their game used.

Besides, I don't buy used games. I hate buying used games. I just think it's ridiculous to take away the option. Gaming companies need to find a way to deal with it. (Because if there isn't anymore used market, then the pirating market will grow even larger.)