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Bristow9091 said:
MikeRox said:
If you think MGS2 and 3 are even remotely as technically complex as NFS:MW then I'll merrily bow out now :)

Yeah, I'm not saying they're in the same league, but I'm saying that they're an example of a picture perfect port. And there will definitely, in years to come, be racing games on the Vita that look and perform better than Most Wanted, I mean, we already have games with great graphics such as Uncharted, WipEout, and even Assassin's Creed looks nice, and then there's Gravity Rush with its art style which makes it look gorgeous, and two out of the three games I've just mentioned run perfectly, however, I'll admit they don't have PS3 versions to compare them to. Oh, and before you say it, I know only one of this is a racing game, lol, but it looks gorgeous and the framerate is a lot more stable than Most Wanted, granted it's not an open word game, I'll give you that.

Making original games for it would make people a lot less picky such as myself, since comparing the Vita of a game to the original, which looks gorgeous in comparison, it's a whole lot easier to pick out the flaws and such, whereas if Most Wanted were a Vita exclusive, I'd admit that, well, like I've said, it looks pretty decent, but comparing everything I've seen to the PS3 version just makes it look pretty bad.


I think you're missing the main reasons I and the likes of Digital Foundry are so blown away by NFS:MW on Vita. Yes a dedicated game could have better visuals, the whole thing would be based around Vita specs and could be tailored to it's strengths.

It's interesting you mention Assassin's Creed. That was made specifically for Vita and has a very eratic frame rate. It's also very cut down compared to the home console version in terms of size/scope of the game world. The genre of the game doesn't really matter. The point I was trying to make is, (and please forget graphics, as a Vita game MW looks very good considering everything it is throwing around but yes, the likes of Wipeout have been designed to be able to deliver more impressive visuals).

NFS has taken what was a very complex current generation home console game. And managed to bring it to Vita with identical handling/events/same city with all areas, gates, speed cameras etc., same car handling model so it plays exactly the same. It's so close to the PS3 version in terms of whats included in the package that you can consider it the exact same game. It's not like Wii versions of PS360 games (DIRT 2, Need for Speed Hot Pursuit, Call of Duty to name a few) where it's actually a different version of the game entirely (and usually shit). I also think it's the only handheld racer of it's kind (open world with fully integrated online etc.) the iOS and Android Need for Speed Most Wanted is actually a completely different game. Also at the 3DS port of NFS The Run in 2011 etc to see what the portable versions of these games were like previously, again a completely different game to the home console versions sharing the same title.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.