Mr Puggsly said:
Explain how a triple A title is recognizable? If those Sony games didn't sell so horribly I think you'd change your tune a bit. The thing is, I'm not sure if I really feel Forza Horizon is triple A. We really don't call Need for Speed releases Triple A. Forza Horizon doesn't really give what I anticipate from Triple A games. |
Easy. A AAA game has something like a huge budget with high production values, is part of a huge franchise, made by a high-profile developer or any combination of the 3.
Twisted Metal started as a PSN multiplayer game and they tacked-on the single-player to sell it as a full retail title.
PSABR is a new IP by an unproven developer. Low budget, low production values.
Starhawk probably has the highest production value about out of all 3 of these games, it doesn't have any brand name recognition or hype though so it flopped.(Still not AAA level)
A AAA title is instantly recognizable and Forza Horizon is one of them. It has high production values, brand name recognition and a talented studio backing up the development. It even has good reviews. It is undoubedly a AAA title, spinoff or not.