By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
fillet said:
curl-6 said:
Call of Duty Modern Warfare 1 & 3, Black Ops, and World at War ran on the Wii despite the Wii having 88MB of RAM to the PS3/360's 512MB.


That's wrong, the PS3 had 256MB available total and about 200MB available for games.

Porting from 200MB to 88MB is nothing compared to going from 7GB to 1GB.

Games using 5GB (if they ever come out and deducting about 2GB for video use) will have to have integral features removed and watered down beyond belief and likely not even recognizable from the original.

You have to think that games using 200MB aren't going to be doing anything amazing on the memory level Vs massive open world type games that 5GB would be needed for, those games wouldn't even be possible in any context, watered down or not on a system with 1GB of RAM.

No, the PS3 had 512MB of RAM, it was just split into two 256MB pools, (video and system) with initially 120MB set aside for the OS, which was later shrunk to 50MB.

And don't underestimate thow much memory can be saved by trimming draw distance and texture resolution.

Those pools are separate though with the memory used for the OS coming from the system RAM pool.

So point stands that PS3 has circa 200MB to play with for system RAM against the Wii's 88MB.

That's the reason for Bethesday having so many problems with the PS3 because they ported from the Xbox/PC