fillet on 14 April 2013
| TheLastStarFighter said: RAM wil be used to increase the number of polygons and the amount of contet loaded at once. So... more detailed images, faster or non-existent load times, no pop-in and so on. Things should look better and be smoother. Those suggesting things like "better AI" or "physics", I doubt there will be much of a benefit there. The challenge of AI is and always has been the programing of it. If all it took to make better AI was more RAM, we could throw 64 gig in a sex doll and we could all have an autonomous servant or very own terminator. The true biggest advantage of RAM overkill though, is it makes it easier to make games. Developers will love being able to just throw all their content into memory and call it a day. This will encourage developer support for PS4, and reduce developement times/costs. |
lol another post I agree with you have made.
Except the polygons bit, geometry takes next to nothing in RAM, it's rendering those surfaces that takes the work and that isn't helped by RAM.







