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curl-6 said:
D-Minaj225 said:
walsufnir said:
D-Minaj225 said:
curl-6 said:
Call of Duty Modern Warfare 1 & 3, Black Ops, and World at War ran on the Wii despite the Wii having 88MB of RAM to the PS3/360's 512MB.

i don't think call of duty was a good example modern warfare 3 on wii got poor reviews


We are not talking about quality of games but their portability to other systems with less power/resources.

oh in that case call of duty is still a bad example

They may not be beautiful, but the Wii COD games still function. That's the question here, how can you port despite RAM disparity. The answer is, by making sacrifices to things that don't comprise gameplay, like texture resolution and detail.


And frame rate...which does affect gameplay especially for a twitch shooter like COD.