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Shinobi-san said:
Pemalite said:
Shinobi-san said:

I don't get why people are so quick to call this PR bullshit.

The reality is, there are almost no games out there that fully utilize high end GPU's. There must be about a handful of games that do and have amazing physics (not that i can name 1 off the top of head, and thats coming from a PC gamer).

You can have all the gpu power in the world, but it really doesnt matter if no games are built for it. Unless you using that power for non gaming tasks.

So this guys statement stands.


Play Borderlands 2 on an nVidia graphics card with PhysX enabled. It looks brilliant. Batman ain't to bad either. :)
Those games weren't really "built" for it as the lead platforms for those games were targeted with consoles in mind.

I've played both batman games on PC with physx enabled, as well as Mafia 2. I wouldnt say either had a major impact.

I've seen quite a bit of videos on Borderlands 2 for PC with physx enabled, and it looks good plus theres added effects i think? Again nothing amazing.

Dev's don't really use physx that much or to its full potential, simply because games are built for console. And theres the 40% (i think?) of pc gamers who have AMD cards who wont get that improvement.

This is exactly my point though.

As long as the graphics hardware is powerful enough to render everything, then it's all good, it's the same with tessellation. Calculating those and rendering them on screen are 2 very different things, the good thing about consoles though, is that you can balance specifically for the hardware.