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el_gallo said:
The games will fit on Wii U because a developer would have to be insane and want to go bankrupt to ignore the rest of the market just to focus on the PS4 which at the time of this thread has a marketshare of ZERO.

Let's think what a smart developer might do.

They would say to themselves.....

Self... I want to ignore 1.2 billion mobile devices.
I want to ignore 150 million potential sales to PS360 owners.
I want to ignore then 4-5 million Wii U owners by next Christmas.
I want to ignore major chunks of the PC market, say any PC with less than 12 gigs of RAM.
I want to spend $150 million or so dollars developing the game and graphics for it that will fill 7 gigs of RAM and then....

somehow make a profit and live to code another day............by only selling to PS4 owners at $60 a pop.

Let's get past specs and get to dollars. Look at the highest grossing games of all time. The list is summed up as Nintendo, Call of Duty, SIM's and World of Warcraft.

Smart developers find a way to put their games everywhere. They treat it like a brand rather than just a game. People keep noting some high end game with specs and goodie for the ten people that actually play it and complete it but the publishers that stay alive are those who make good enough games and grab those dollars from everyone and from everywhere.

So, from a spec standpoint, all that was needed is what the WIi U did, and the developers who demanded as much RAM as the PS4 had, were full of it?

This line of reason ends up being: We don't need to go past this current generation, just have the Wii U sit on the high end and code to it, because extra RAM is pointless.