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kain_kusanagi said:
It's a puzzle game. It doesn't need exploration or choices because it's a collection of puzzles. Puzzle games are an established genre of videog ames, just like point and click adventure games. But Heavy Rain and The Walking Dead are even less video game like than point and click adventures.

I'm not trying to convince you to agree with me. I'm just explaining why I feel that The Walking Dead, while a great experience, has less in common with video games than it does with movies and books. Choice is the only interactive part of the game that matters. Without the choices it could have been an animated movie.


I don't understand how Heavy Rain and The Walking Dead aren't the same as point and click games? They are exactly that plus quicktime events and an emphasis on plot and characterisation.

Anyway, emotional games for me are Ico, SotC, Heavy Rain, The Walking Dead, Braid, To The Moon, Flower, Journey and probably a load more I can't think of. I tend to get quite emotionally attached in games.



PSN: Osc89

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